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Note that you cannot choose when a Shield counter is removed the first instance of damage will do so no matter what.Ĭards working with Shield counters can be found in the Broker faction colors of White, Green, and Blue. That simple ability turns all of your creatures with Shield counters into potential two-for-ones, making combat extremely difficult to navigate for your opponent. Shield is a new type of counter with a straightforward and powerful effect: if a creature with a Shield counter would be damaged or destroyed, the Shield counter is removed instead. The Connive mechanic is even more powerful: not only does it make your hand better, it buffs your creatures as well!Ĭards with Connive are found in the Obscura faction colors of Blue, White, and Black. Experienced players know the value of diving through your deck at warp speed, digging for bombs or removal or whatever the current board state requires. Looting - drawing a card and then discarding - is an ability that is often underestimated by newer players. It’s a powerful thing to do, and encourages you to look at your creatures quite differently: are they more valuable when providing board presence, or when used as fodder for a powerful spell?Ĭards with Casualty are found in the Maestro faction colors of Black, Blue, and Red. Spells with Casualty X can be copied once simply by sacrificing a creature with power X or greater. Magic has a long history of including strategies that encourage you to sacrifice your own creatures, and Casualty is an interesting iteration on that idea. Determining when to Blitz a creature out and when to cast it normally so that it survives for multiple turns will be a key strategic decision in many SNC games.Ĭards with Blitz are found in the Riveteer faction colors of Red, Black, and Green. The additional upside? When it dies (even due to combat damage), you’ll draw a card. The downside? The creature dies at the end of the turn. If you’re one such player you’ll love the Blitz mechanic, as it enables you to cast a creature for a cheaper cost and with haste. Some players just want to attack and attack and attack. That creates an interesting decision point: strengthen your board now as much as possible now, or wait until an opportune time to dance over your opponent with a wave of Alliance effects? The answer is situation dependent, but a third alternative splits the difference nicely: simply look for cards that make multiple creatures at once!Īlliance cards are found in the Cabaretti faction colors of Green, Red, and White. The complexity comes from the fact that many Alliance cards become much stronger when they trigger multiple times in a turn. The Alliance mechanic is simple: cards with Alliance trigger when a creature enters the battlefield on your side.
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The aesthetic is Roaring 20s, the mood is corruption and excess, and the cards… well, I can’t wait to take them out for a spin! New Capenna is a plane dominated by five demonic crime syndicates with a mysterious past that promises to spark a wild future. Magic has delved into some pretty wild genres and settings over the past few years, but none may be as strange as the Streets of New Capenna.
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